Getting some more work done on the textures for the Deadalus. Right now it’s just roughed in I will be toning it down. I also have to rework the spec map on the back of the hull.
I also might redo the maps on the warp engines because I’m not happy with parts of them.
Got the textures finished up on the warp pylons and neck.
Starting to dirty things up and I like how it’s turning out so far.
Started to texture the primary hull. Getting close to finished for now.
Started work on the neck. Not looking forward to doing the main hull.